During todays class you will all be taking photos of yourselves with the camera and lights from the school.
2nd Class: Today we will be drawing self portraits in pen and ink from the images which were taken on Monday.
First we will “Live Trace” all of our images in Illustrator. If you don’t know how to Live Trace then here’s a quick tutorial.
By Live tracing the image we will get a clear “value scale” map of our images. A value simply refers to a shadow. Since we don’t have a lot of time to spend drawing these we can use the same transfer technique we used on our stencils so we can have more time working with the materials, and many of the drawing elements will be already taken care of.
In this video tutorial we can see how to simply make different values for making washes with ink.
You will be using the photographed portraits made with Krystof and then you will be drawing these images with pen and ink, and then use ink wash techniques to fill in the final value shapes and variations.
For this class you will bring your completed sequence of frames and begin to do any more post production that you wish to do. This would include things like adding sound effects (which can be downloaded for free from places like freesound.org , or imcompetech.com . If you wish to use some music you can find royalty free music at jamendo.com . Why use royalty free music and sound effects? Well, because for one thing many of you may want to share your animation with friends, and a really quick way to get your video taken down from sites like youtube is to have a famous song as background music. Once you have found the sound effects as well as the music you’d like to include you can then add them using Premiere. Here’s a quick tutorial on how to do that.
Make an animation in Premiere by finalizing all of the frames you have been working on.
Open Adobe Premiere Elements.
Create a new project.
Go to File -> Import, and import and open your video.
Now, go back to File -> Import, and select the audio you want to use.
Open it. It will now appear in the project panel. You can press Shift + 1 if you do not see this window.
You should now see an Audio section on your timeline. Drag your audio to this section.
Your audio will now appear under your video tracks and will sync with it. You can play around with your audio on your timeline. If you want it to come in a few seconds after the video starts, you can move the start of the video a few clicks in.
Other things to consider may be some minor color correction, and setting the contrast and tone. You can edit multiple images at the same time by using photoshop. Here’s a video tutorial on how to do it.
During this class we will be showing all of our animations to the class. Be prepared and make sure to have it saved as a Mp4, .mov, or .avi, so we can easily play it. After we have shown all of the animations we will have a brief critique and then you will be turning them in to reception.
Finalizing your Frames and a Photoshop Animation Tutorial
1st Class: Krystof: Studio time working on your animated short. You should now begin to start photographing your frames in preperation for the finalization and post production process involving your work.
If you are using a small set for a photo based stop motion using real objects it will be important to figure out how you will use lighting to achieve the mood you are attempting. In the video below we can see a creative solution to light brick films (Stop motions made with legos) by using two adjustable desk lamps.
How you light a subject also will drastically change a characters image and can give a viewer a clear vision as to what mood is being portrayed.
If you are doing all of your sequences on paper then you will have the option of either scanning, or photographing them one by one. It is also important to keep the resolution of your pictures relatively low as they will be easier to manage in Photoshop later.
You should have all of your sequences finished and ready for animating for next class.
2nd Class: Final Class of studio time.You will now be shown how to use Photoshop’s animation toolbar to begin to animate the individual frames which you have created.
Photoshop Animation Tutorial
The reason why we use photoshop to animate our sequences is because it is a simple way to begin onion skinning your image. In the past onion skinning was commonly done on a light box, with the intent of being able to see a previous sequence could be seen and small adjustments could be made in order to achieve the illusion of movement. Now the reason why you will be onion skinning your sequences is because we want to eliminate any sort of bounce or shakiness that can happen from not correctly lining up your photos. In photoshop after you have imported all of your individual photos/scans onto layers, you can then see the previous layer quite simply by adjusting the opacity of the layer on top (or the selected layer). This is a necessary step because when you first play your animation you will see that there may be large jumps between frames. The easiest way to reconcile this is to pick a certain element (perhaps the eyes, or something else which would stay in the same position) and then onion skin each layer until one element is always in the same place.